呵呵鱼的日常划水
28th June – Lumbering Lodgings
mollygos posted on June 28th, 2016 in Dev Blog, Featured
Hey everyone!
大家好!
The highlighting system has had a bit of a revamp, and it should now be more obvious when an object you’ve hovered your cursor over can be interacted with. Looks like this!
高亮系统做了一点改造,现在当你的鼠标在可以互动的物品附近游移时,该物品更加明显了。就像下图那样!

If you’d rather not be able to see what you can interact with, you can turn highlights off altogether in your options menu.
如果你不想看到你可以和那些东西发生互动,你可以在选项菜单中将目标高亮选项完全关闭。

Over on the Starbound subreddit, this week’s Build of the Week theme is New/Artificial Biomes! We love to see what people come up with each week, so if you’re feeling inspired, go build a cool biome! Last week’s theme was Hotel, and our favorite was this overgrown hotel by SkiRpieE! I don’t think I’d actually want to stay there, though…
打开Starbound的subreddit,本周的建筑主题是新/人工生态!我们很喜欢看大家每周的作品,如果你有灵感的话,造一个酷酷的生态吧!上周的主题是旅馆,最受欢迎的作品是SkiRpieE设计的杂草丛生的旅馆(
这都是什么审美)!不过,我觉得自己是不会愿意呆在那里的...

‘Til next time, folks! <3
再会!<3
28th June – Lumbering Lodgings
mollygos posted on June 28th, 2016 in Dev Blog, Featured
Hey everyone!
大家好!
The highlighting system has had a bit of a revamp, and it should now be more obvious when an object you’ve hovered your cursor over can be interacted with. Looks like this!
高亮系统做了一点改造,现在当你的鼠标在可以互动的物品附近游移时,该物品更加明显了。就像下图那样!

If you’d rather not be able to see what you can interact with, you can turn highlights off altogether in your options menu.
如果你不想看到你可以和那些东西发生互动,你可以在选项菜单中将目标高亮选项完全关闭。

Over on the Starbound subreddit, this week’s Build of the Week theme is New/Artificial Biomes! We love to see what people come up with each week, so if you’re feeling inspired, go build a cool biome! Last week’s theme was Hotel, and our favorite was this overgrown hotel by SkiRpieE! I don’t think I’d actually want to stay there, though…
打开Starbound的subreddit,本周的建筑主题是新/人工生态!我们很喜欢看大家每周的作品,如果你有灵感的话,造一个酷酷的生态吧!上周的主题是旅馆,最受欢迎的作品是SkiRpieE设计的杂草丛生的旅馆(


‘Til next time, folks! <3
再会!<3