Chatgpt对壁垒的评价,不过他好像把半人马和飞马搞反了

In Heroes of Might and Magic III, Rampart was once a popular faction, but over time, many players have shifted away from choosing it due to several factors:
Weaker Late-Game Potential – While Rampart has a strong early game thanks to its fast, cost-efficient units (like Elves and Pegasi), its late-game units, especially Gold Dragons, are often seen as weaker compared to Titans (Tower) or Black Dragons (Dungeon). Gold Dragons cannot be resurrected or buffed with most spells, limiting their effectiveness in long fights.
Expensive Army Growth – Rampart’s creatures are costly, especially Centaurs and Gold Dragons, and it takes time to build a strong economy to sustain them. Their economy is partially compensated by Treasury (doubling gold income), but that requires time to scale.
Limited Spellcasting Potential – Gold Dragons are immune to most spells, which means they can't be buffed or resurrected, putting them at a disadvantage against factions that can heavily rely on magic. Additionally, Rampart heroes, mostly Rangers and Druids, have relatively weak spellcasting abilities compared to other factions.
Mediocre Hero Choices – Many of Rampart’s heroes specialize in Luck, Archery, or secondary skills like Navigation, which are situational. They lack dominant might-based heroes like Overlords (Dungeon) or Barbarians (Stronghold).
Stronger Alternatives Exist – Other factions like Castle or Dungeon provide stronger unit synergies, better hero choices, and more flexible magic use. Dungeon’s Black Dragons are immune to magic but have better stats, and Tower’s Titans offer a powerful ranged alternative without spellcasting restrictions.
Meta Shift in Competitive Play – In high-level play, factions like Tower, Necropolis, or Dungeon are often preferred due to stronger late-game potential, better heroes, and superior spellcasting options. Rampart's reliance on hit-and-run tactics and its defensive playstyle are less favored in fast-paced, aggressive metas.
Overall, while Rampart still has advantages (like early-game speed and a solid economy with Treasury), many players feel that other factions offer more versatility and power in both competitive and casual play.