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真的会这样吗

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吧里的玩家玩壁垒也会这样吗?把蝴蝶和凤凰还给壁垒,绿龙回地下,壁垒什么水平


IP属地:意大利1楼2025-02-19 05:12回复
    凤凰周产量4还带个金库,别人玩不玩了


    IP属地:荷兰来自iPhone客户端2楼2025-02-19 05:49
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      我地下为什么要绿龙这fw


      IP属地:山东4楼2025-02-19 10:15
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        这样壁垒完胜好嘛。其实都不用凤凰,你把四代的螳螂拿回来,你看哪个怪物不肝颤


        IP属地:北京来自Android客户端5楼2025-02-19 15:19
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          我从上个世纪就只用壁垒,不管打下哪个城,主力还是壁垒,甚至绝大多数时候我都不混兵。


          IP属地:河北来自Android客户端6楼2025-02-19 15:31
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            Chatgpt对壁垒的评价,不过他好像把半人马和飞马搞反了
            In Heroes of Might and Magic III, Rampart was once a popular faction, but over time, many players have shifted away from choosing it due to several factors:
            Weaker Late-Game Potential – While Rampart has a strong early game thanks to its fast, cost-efficient units (like Elves and Pegasi), its late-game units, especially Gold Dragons, are often seen as weaker compared to Titans (Tower) or Black Dragons (Dungeon). Gold Dragons cannot be resurrected or buffed with most spells, limiting their effectiveness in long fights.
            Expensive Army Growth – Rampart’s creatures are costly, especially Centaurs and Gold Dragons, and it takes time to build a strong economy to sustain them. Their economy is partially compensated by Treasury (doubling gold income), but that requires time to scale.
            Limited Spellcasting Potential – Gold Dragons are immune to most spells, which means they can't be buffed or resurrected, putting them at a disadvantage against factions that can heavily rely on magic. Additionally, Rampart heroes, mostly Rangers and Druids, have relatively weak spellcasting abilities compared to other factions.
            Mediocre Hero Choices – Many of Rampart’s heroes specialize in Luck, Archery, or secondary skills like Navigation, which are situational. They lack dominant might-based heroes like Overlords (Dungeon) or Barbarians (Stronghold).
            Stronger Alternatives Exist – Other factions like Castle or Dungeon provide stronger unit synergies, better hero choices, and more flexible magic use. Dungeon’s Black Dragons are immune to magic but have better stats, and Tower’s Titans offer a powerful ranged alternative without spellcasting restrictions.
            Meta Shift in Competitive Play – In high-level play, factions like Tower, Necropolis, or Dungeon are often preferred due to stronger late-game potential, better heroes, and superior spellcasting options. Rampart's reliance on hit-and-run tactics and its defensive playstyle are less favored in fast-paced, aggressive metas.
            Overall, while Rampart still has advantages (like early-game speed and a solid economy with Treasury), many players feel that other factions offer more versatility and power in both competitive and casual play.


            IP属地:意大利7楼2025-02-19 15:32
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              都不用凤凰,哪怕跟九头或恶魔、比蒙换一下,壁垒也不用成天琢磨着换家了。


              IP属地:浙江来自Android客户端8楼2025-02-19 15:38
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                壁垒加入德鲁伊,老树当7级,金龙那个wannafree踢出去。


                IP属地:上海来自Android客户端9楼2025-02-19 16:14
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                  壁垒确实打法单一。人马大地飞马rush 剩下的兵不存在


                  IP属地:湖北来自Android客户端10楼2025-02-19 16:58
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                    壁垒七级搞成金龙上面站个大地,坦克架大和,近战龙息,远程双箭。这一家子就能稳定了。


                    IP属地:北京11楼2025-02-19 17:06
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                      就人马大地开荒中期快速偷城没什么打法吧


                      IP属地:天津来自Android客户端12楼2025-02-19 17:12
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                        喜欢近战开荒?用飞马特+水晶开局


                        IP属地:浙江来自Android客户端13楼2025-02-19 21:17
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                          壁垒主要问题是3457不堪重用吧


                          IP属地:广东来自Android客户端14楼2025-02-19 21:48
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                            壁垒确实无聊,永远的大地人马,没啥变化。其它族可以根据建筑 英雄 什么的再根据起始点做不同的规划,但壁垒真的是永远的大地人马冲一波然后换城


                            IP属地:湖北15楼2025-02-19 22:34
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                              确实永远的人马大地,没玩过别的玩法


                              IP属地:北京来自iPhone客户端16楼2025-02-20 00:18
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