进入游戏后屏幕右下角无限累积错误数量.
一开始我以为是家里未知物品报错,然后我换了很多区域跑了很远,并没有什么改善.
我怀疑是和人物角色相关?
我甚至开了新档, 并关闭所有模组. 报错依旧.
不知道你们有没有这个情况.
[11-03-25 17:50:41.812] LOG : General f:45191, t:1741686641812> -----------------------------------------
STACK TRACE
-----------------------------------------
function: update -- file: ISHealthPanel.lua line # 408 | Vanilla.
[11-03-25 17:50:41.812] ERROR: General f:45191, t:1741686641812> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __add not defined for operands in update at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:659)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.update(UIElement.java:2059)
zombie.ui.UIElement.update(UIElement.java:2076)
zombie.ui.UIElement.update(UIElement.java:2076)
zombie.ui.UIManager.updateUIElements(UIManager.java:1061)
zombie.ui.UIManager.update(UIManager.java:814)
zombie.GameWindow.logic(GameWindow.java:332)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
.
一开始我以为是家里未知物品报错,然后我换了很多区域跑了很远,并没有什么改善.
我怀疑是和人物角色相关?
我甚至开了新档, 并关闭所有模组. 报错依旧.
不知道你们有没有这个情况.
[11-03-25 17:50:41.812] LOG : General f:45191, t:1741686641812> -----------------------------------------
STACK TRACE
-----------------------------------------
function: update -- file: ISHealthPanel.lua line # 408 | Vanilla.
[11-03-25 17:50:41.812] ERROR: General f:45191, t:1741686641812> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __add not defined for operands in update at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:659)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.update(UIElement.java:2059)
zombie.ui.UIElement.update(UIElement.java:2076)
zombie.ui.UIElement.update(UIElement.java:2076)
zombie.ui.UIManager.updateUIElements(UIManager.java:1061)
zombie.ui.UIManager.update(UIManager.java:814)
zombie.GameWindow.logic(GameWindow.java:332)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
.